Unfolding a video game’s story
This blog was written for Eat Your Serial/Maglomaniac on May 2, 2013
Howdy, flakes. If
there is one thing I have grown to love in video games, it’s the narrative or
the amount of story that goes into a game.
It’s not just the way the game plays for yours truly sometimes. If that one special game comes by, I can’t
help but watch it unfold in front of me.
However, very rarely will you get a game that actually has an extra mode
to add to the general experience. That
is the game’s cinematic mode, or the mode where you get to watch the scenes
play out together. Sometimes, I like to
just kick back and watch the movies in a game, you know, and appreciate what
went into the game’s story. Now, I’ll
admit I was going to make this about the best stories I’ve seen, in an attempt
to include the adventure games I’ve played, but those games are in a class all
their own. They are stories you are
playing out yourself with various twists and turns. You can’t really kick back and enjoy when you are playing it out. But, that’s not to say that playing it out is
a big negative. But again, I
digress. These are the games I’ve played
with cinema modes that I just adore watching, over and over again, if not for
the fact that they have this mode, but also because they have captivating
stories, to say the least. Now, enough
of the chitter-chatter already! Let’s
see what my personal favorites are.
Eternal Darkness: Sanity’s Requiem
When I first heard about this game, I was told it was an
instant classic. Many reviewers and
critics played up the game’s complex narrative, amazing new system, and
different approach to the survival horror genre, as it mixed many adventure
elements into them. What started off as
a mystery behind a loved one’s death unfolded into a long journey through time
involving 12 distinct characters and their connection to a mysterious
book. This was a novel game approach to
me as I have always been used to just one character playing the starring
role. However, everyone in this game had
a part to play and something to add to the plot. Not only did this wow me, but I realized that
once I finished a chapter, the cinema scenes that connected to them were stored
for repeated viewing. And, you could
watch them all in order, with the different scenarios intact. Thanks to my brothers, I was able to see the
whole game unfold in 3 different ways, including the true ending. Whenever I get the chance, I pop this game
in, sit back and watch the story unfold, and boy, it’s an experience to behold.
Odin Sphere
My first encounter with Vanillaware, Inc. was with the game,
Muramasa: The Demon Blade. I found it to
be a fun adventure blending RPG elements with side-scrolling platform and
hack-and-slash mechanics. It wasn’t
until after I finished the game with the two characters that I wanted to see
more from these developers. I wasn’t
disappointed when I came across Odin Sphere.
Not only was it similar to Muramasa, but it was actually a bit more
involved as well. I remember being a lot
less positive about this game in the past, but I gave it another chance as I
realized that I had to really put the time in to finishing the game. It wasn’t going to be as easy as Muramasa as
it relied even more on RPG elements. So,
I spent the time needed, finished the game, and got everything needed for 100%
completion. My reward: a chance to see a
completed story archive with every scene stringing together for the characters
involved, from start to finish. Just
like Eternal Darkness, you have multiple characters playing protagonists with
their lives intertwining a bit more directly this time. However, in this case, you can see the game
unfold chronologically by the story archive and seeing where each part happened
in conjunction with each character. It’s
like being in a storybook and watching the events unfold right before your very
eyes. you ever get a chance, look up
Odin Sphere Chronological order (parts 1- 21) on Youtube and see each scene to
see what I mean.
Metal Gear Solid: The Twin Snakes
I never really got to experience MGS on the PS1 when it
first came out, as I was stubborn and only into Nintendo games. I told myself that if it was ever ported to a
Nintendo system, I’d play it. Well, they
did, and with updated graphics (a la MGS2), I got to play MGS on the
GameCube. As I played through the game
and finished it, I got sucked into the game’s narrative and never wanted to let
go. It was every bit as complex and rich
as Hideo Kojima intended it to be. I
wondered if there was ever a way to see this all unfold again after playing
it. I saw that Silicon Knights, the
developers of Eternal Darkness helped to develop this game and their
involvement showed. There was a theater
mode you can access where you can watch the entirety of the game unfold through
cut-scenes, giving you an awesome cinematic experience. How awesome is that? Very awesome!
So, those are a few games I have that give one amazing
cinematic experience as a reward for all your hard work in the game you
played. I hope you get a chance to enjoy these games as
I did. It’s well worth the price of
admission…or in this case, game purchase.
But, that’s not to say you can’t see this for free nowadays thanks to
the Internet. But, for what they are
worth, it’s worth owning the game just to see their stories unfold.
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