Monster Mash Memories: Castlevania 64
This was written for Eat Your Serial/Maglomaniac on July 30th, 2013
Now, we move on to my next Castlevania memory: Castlevania
64. This would be one of the first times
the “video game collector” in me came to light, for the game is not exactly the
most desired N64 game on the market. In
fact, it’s been given very mixed reviews, mostly on the negative side. However, this is a landmark game when it
comes to Nintendo, as it marked the first time in years that Castlevania would
return to a Nintendo console, after great success on Sony’s PlayStation, Sega’s
Saturn, and even a run on Sega’s Genesis.
For the N64, there are actually two Castlevania games that made it to
the system. I only obtained the first,
while the second is even harder to find, and according to reviews, has more
positive reviews. In fact, the second
game was a rehash of the first one, with improvements here and there. Sadly, again, this is another Castlevania
that I didn’t finish. But, the memories
remain…
When I was in my first years of college, I remembered very
clearly where I could find some rare games for my older systems:
FuncoLand. It was simple: more video
games than any retailer for half the price.
What was the skinny? They would
sell new and used games based on what they get back and own. To put it short, it was a video game store
that doubled as a pawn shop. Ironically
enough, I found Castlevania in the same vicinity of FuncoLand at a local retail
toy store. Sometimes, if you want that
special video game, you have to look anywhere.
The local retailer can be your best friend to that effect. So, I popped into that store and saw
Castlevania in stock, along with Conker’s Bad Fur Day. Now, when you have your own money for video
games for the first time, you have a few opportunities to find that special
game. So, I bought both for affordable
prices and went home satisfied to the gills.
Now, I knew what I was getting into with Conker’s Bad Fur Day, but
Castlevania…that was a different story.
I did careful research with reviews and thoughts about the game online
and in magazines. It seemed as if this
version was the better version to get, if not the more available version. So, what does this game entail?
Castlevania 64 was an attempt by Konami to bring a 3-D
version of Castlevania to a Nintendo system.
I believe this was their very first endeavor into doing so, but I could
be wrong. In any case, the game focused
on Reinhardt Schneider and Carrie Fernandez trying to vanquish Dracula, who had
re-awakened due to humanity’s descent into evil. What makes this game very interesting is the
inclusion of time, and a day/night feature.
Now, I know it was done before in Castlevania 2, to varying forms of
opinion (see the Angry Video Game Nerd’s review of that game, and EgoRaptor’s
Sequelitis on Castlevania as well, and you’ll see what I mean). However, it really works to an advantage
here, as it alters the course of the game in a sense if you take a while to get
where you have to in a certain amount of time.
Both heroes have divergent paths that cross every now and again. The music, as always, was very good and there
are various callbacks to different Castlevania games. Sounds like a fun title, right?
So, why didn’t I finish this one? Firstly, if you’re a gamer, you make it a
point to balance out your gaming based on how much you do in life. I wasn’t doing much, but I did have one too
many games that needed finishing. With
Conker’s Bad Fur Day being one amazing yet crude title, and with Mischief
Makers also tickling my fancy, Castlevania didn’t stand much of a chance. Secondly, the problems this game had started
to get the better of me. The visuals
weren’t perfect, but were pretty good as it was an N64 title. However, when you have a game like
Castlevania that deals with platforms to jump on, and it’s a 3-D environment,
you can either have Super Mario 64 or you can have Tomb Raider, when it comes
to varying degrees of quality.
Castlevania falls with Tomb Raider, although probably slightly
better. The camera is almost always out
of control, and the controls are very cumbersome. This can make for a very frustrating experience,
especially if you’re used to games that have much better mechanics. If you can weather the storm, somehow, then
the game shouldn’t be too troubling.
But, it is a lot to deal with.
Sadly, I didn’t have the time to deal with it.
Castlevania 64, although I haven’t finished it, is
definitely a game to own for the collector in you. It’s an honest attempt at a 3-D Castlevania
game that didn’t go as perfectly as planned, on a system that had its own
issues with sales as well as game development.
But, for what it’s worth, it was a pretty good shot. Although there are camera issues and control
problems, the game is still playable to an effect.
Next up on the monster mash: Nintendo DS gaming with
Castlevania
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