Games I won’t touch – Part 2
Well, it looks like I have more games on mind and on hand to
consider never playing. Simply put,
these are games or series that I’m not interested in playing or even playing
again. Now that I look back at it, there
are a lot of series not worth looking at again.
I made a list of games in an earlier post. Check it out when you can. That said, here’s my next list.
Pokemon
Yes, I love Nintendo.
I will always be a fan. But, that
doesn’t mean I have to like every game they make or want to play every game
they own. I had a small taste of Pokemon
through Pokemon Stadium. For what it was
worth, it was a portion of what goes into Pokemon, focusing only on
battles. After my time with it, I just
didn’t see the interest in playing any more games, let alone the real
games. One such turnoff was the
anime. Oh boy. After seeing a bunch of testosterone-driven,
heavy action anime like Gundam Wing and Dragon Ball Z, my macho side didn’t
even want to give this a chance. I’d
rather see people fight than cute animals or monster fight, really. And, no, the excessive fandom of said show
didn’t help either. It was pretty corny
and inaccurate in some places. Then came
the movies, and I figured it would be over after that. I was wrong.
It was stronger than ever.
Lastly, what really burned me was that if I were to catch them all in
the first games, it would be a moot point since the later games literally
changed up the entire roster. Good
pokemon disappeared. Other pokemon had
their earlier evolutions in the games, forcing you to evolve them, if you
could. A slew of new pokemon took the
places of the older ones, but it wasn’t the same. No thanks.
Oh, and to catch them all means to have both games in whatever iteration
or sequel you get. That always proved to
be impossible as one game was always better than the other, based on the list
of pokemon in the game. Did I mention
the anime was made by 4Kids Productions, and was literally the first anime to
fall under their umbrella? I’d say this
is the reason why bunches of 4Kids anime are horrible, because this show was
censored….heavily. Yea…
Donkey Kong Country 2
and Donkey Kong Country 3
Donkey Kong Country was one of the toughest platform games I’ve
ever played. It was also one of the most
fun-filled games I owned with a slew of secrets, weapons, tokens, and
bananas. Lots and lots of bananas. The story was solid enough for me as Donkey
Kong and his nephew and friend, Diddy Kong must travel through seven locations
in order to reclaim all of Donkey Kong’s bananas. However, when it comes to these sequels, I
have to take a pass. People have
complained about Rare games being gigantic fetch quests for endless tokens,
items, and whatnot, littered with mini-games in the middle. DKC2 and DKC3 were practically the
progenitors of this, as they added more of the same per stage. Another sticking point is the fact that DKC2
has you saving Donkey Kong, while controlling Diddy and Dixie. First off, why should DK have to be
saved? Is he really that stupid to be
captured? He’s the hero, here! And he’s my favorite Kong, as I found myself
having many a tough time dealing with Diddy’s strengths and weaknesses. He’s cooler than DK, sure, and it took a
whole game to strengthen him, but he’s not the Kong I want. As for DKC3, both Diddy and DK are
captured. Oh come on! Enough with forcing me to play as characters
I don’t want to use.
Call of Duty series
Two games are the reason I won’t waste my time with this
series: Goldeneye and Perfect Dark. These games opened the door to true
innovation in the first-person shooter genre.
It’s sad that most gamers these days don’t even know about these two
classics. It’s important to know your
roots. I feel that if they did, they’d
understand why I don’t care of CoD. It
started off pretty average, and then came the Modern Warfare portion of the
series which strengthened the game.
Unfortunately, the game didn’t fully evolve after CoD 4. If it has, then I give kudos to the
series. However, after hearing and
seeing the game-breaking glitches in the game that people employ (even more so
than Goldeneye and Perfect Dark) and not seeing them fixed, I throw my hands up
in disapproval as the game is practically unplayable against others. The single player modes aren’t as fleshed out
either, as multiplayer is the only focal point of the game. I’ll stick to my roots.
Halo series
Even though I tested out Halo 2, see the previous series
entry.
Street Fighter: The Movie
The only reason this doesn’t fall under clones or inspired
games is because it comes directly from the Capcom crew itself. First mistake: making a Street Fighter movie that doesn’t
even come close to respecting the source material. Second mistake: making a game based on the
movie, prolonging the sad excuse of its reputation (although nowadays, people
see it as so bad it’s good). Third mistake: making said game digitized like a certain
game series that was in deep competition with Street Fighter games at the time:
Mortal Kombat. 3 strikes and you’re
out! I’m never touching that
abomination. Saddest part: a bevy of things has been traversed from that
game into other Capcom fighting games.
Yay….
The Last Guardian
I bought Ico thinking it was the best thing since sliced
bread, as mentioned on numerous occasions by many. I found that it wasn’t to my tastes as my
review has shown. Fool me once, shame on
you. I bought Shadow of the Colossus
thinking they did a better job this time around. I found that it was ok, but not as good as
one would have hoped. Fool me twice,
shame on me. Now, Team Ico has a final
game to most likely complete the trilogy of minimalist art in gaming. Yea, I’m not holding out hope, especially if
it has been delayed heavily.
The PS1 RPG series
triple threat
The game series that I’m talking about are Vagrant Story,
Parasite Eve, and Xenogears. Vagrant
Story had one game, Parasite Eve had a sequel, and Xenogears had 2
sequels. One of those Xeno-sequels
actually debuted for the Wii as part of massive requests from fans. Why am I not playing any of these? For starters, I’m not interested in
unearthing a PS1 and all its loading problems and such in an attempt to play a
slew of games I don’t really care for.
Perhaps I couldn’t get into them, or perhaps I just wasn’t into RPGs at
the time and don’t have the time to follow up.
Or perhaps, upon inspection, I see games that don’t really jump out at
me. It didn’t help that no one brought
these around to play where I could see them.
I could just look up a few vids, but I’m pretty backlogged right now with
a slew of games. RPG-wise, I’m choosing
between these three or Persona, Digital Devil Saga, and Suikoden III. It's too much to deal with for me.
Super Mario Land
I don’t know really.
I guess handheld 8-bit Mario isn’t my thing. That, and well, the original Game Boy had its
good and bad moments with me. I don’t
know what it is really. I just never got
into the Mario games on the Game Boy, save for Wario Land. Perhaps, it is because I’m so used to them on
consoles. Now, this might seem a bit
hypocritical, since I own New Super Mario Bros. and Super Mario 3D Land, but
everyone will be quick to tell you that the DS and the Game Boy are two
different entities. Well, not everyone,
but some of the purists will. That said,
I may never get around to this. I did
get around to the sequel, and if that’s any indication of the first game’s
difficulty, I’ll pass.
Generic 3-D fighting
games
Just like there are games that are clones of Street Fighter,
there are 3-D fighting games that are just too generic for even my tastes. Yes, just like the 2-D fighting craze, there
was a 3-D fighting craze, and boy, was it horrible. Dark Rift, War Gods, Vs., Last Bronx, and
yes, I’ll say it, Fighting Vipers and even Battle Arena Toshinden (console
version) are to name a few. These games
were not only just flashes in the pan but some were downright atrocious. Sure, some of them merited sequels, but who
really wants to remember playing those games when you had much better games in
your vicinity? Sorry, but I’m not
interested. The saddest part is that
some of these were for the N64. So, you
see, the N64 can have fighting games.
Sadly, not many of them were good.
And speaking of fighting games…
C2: Judgment Clay and
Clay Fighter 63 1/3 (either version)
Clay Fighter was ambitious enough to get my attention, being
a parody of various fighting games and all.
The original was rife with humor, cheapness in combat and weird
characters. When the Tournament Edition
of this game was released exclusively for rental, the game was tweaked heavily
to remove most of the cheapness, but not by much. Then, sequels were mentioned. And, lo and behold, I was in for some
disappointment. Firstly, the characters
didn’t all return. Secondly, the
graphics looked actually worse than the first, with dark spots, grainy models,
and such. I didn’t even bother with this
game. When the N64 version was abound, I
was going to make the effort to purchase it, but again, tragedy struck. For starters, the game was delayed and fixed,
fixed and delayed, and all kinds of chaos ensued. Characters were removed. Characters were returned. I pretty much stopped caring when it was
released, and rather quietly. Oh, and
the graphics didn’t really win any contests as digitizing clay to this medium
was seen to be a losing effort. Another
game was planned, but nothing was mentioned or secured. And while we are still on the subject of
fighting games…
Generic or
disappointing Capcom and SNK fighting games
To cap off this edition of games I won’t touch, I want to
talk about all the fighting games that came out amidst the great games that
Capcom and SNK put forth. These game
fall into one of two categories for me: underwhelming and generic. SNK is a bigger culprit of this than Capcom,
but not everyone can make a hit. Capcom
had games like Red Earth and Capcom
Fighting Evolution while SNK had such winners as Kizuna Encounter, Savage
Reign, Aggressors of Dark Combat, Power Instinct, Power Instinct Matrimelee,
and even, it pains me to say, Rage of the Dragons (a reboot to the Double
Dragon storyline in fighting game form).
And let’s not forget SNK vs. Capcom: Chaos. Not only can I not find these anywhere, but
they passed so far under the radar, that it was probably best these games didn’t
get showcased. Logistically, I could
throw games like JoJo’s Bizarre Adventure, Art of Fighting 3, Fatal Fury 3, and
any of the 3-D SNK games (including KOF Maximum impact and Samurai Shodown
Sen), but I think they are at least a cut or two above these other games. If you’re JoJo, you’re worlds ahead, really.
You can try to hit it big all you like, but unless you hit big, no one will care. Also, did you really think you could actually
match some of the magic you captured with games like Last Blade, Samurai
Shodown, or the like? The games you released
barely acted as a placeholder or preparation for future games. I’ll save my money.
And that ends part 2.
If you disagree with what I say, let me know. Also, are there any games you can think of
that you wouldn’t touch? Maybe our lists match…or not.
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